V5 Games .com
Prospero Text Adventure Games
Find the Best AI Text Adventure Games. Play AI Text Adventure Games.
Text Adventure Game Genres
-
Stephano
Stephano, the boisterous and often drunk butler of King Alonso, is a key player in William Shakespeare's play The Tempest. Along with Trinculo and Caliban, Stephano plots against Prospero, the ruler of the island on which the play is set. Stephano wants to take over the island and marry Prospero's daughter, Miranda. Caliban believes Stephano to be a god because he gave him wine to drink, which Caliban believes healed him.
Ariel
Ariel is a powerful angel found primarily in Jewish and Christian mysticism and Apocrypha. The literal meaning of his name is "lion of God." Ariel is a fierce warrior who fights on God's side against evil. He is also a protector of children and helps those who are lost or in danger.
Sycorax
Sycorax, a powerful witch, was banished from her home in Algiers to an island. She gave birth to Caliban on the island and died several years before the main action of the play begins. Caliban claims ownership of the island because of his connection to Sycorax. Prospero, the hero of the play, constantly reminds Ariel of Sycorax's cruel treatment to maintain the sprite's service. Sycorax is closely related to the Medea of Ovid's Metamorphoses and is seen by postcolonial writers and critics as giving voice to peoples, particularly women, recovering from the effects of colonisation.
Prospero
Prospero is the rightful Duke of Milan, but his brother Antonio usurped his throne and set him and his young daughter Miranda adrift on the open sea. Prospero and Miranda survived and found refuge on a small island. Prospero learned sorcery from books and used his magic to protect Miranda and control the other characters on the island. He freed the magical spirit Ariel from a cloven pine and took Ariel as his slave. Prospero's sorcery was so powerful that he could control the weather and even raise the dead. On the island, Prospero also became master of the monster Caliban and forced him into submission by punishing him with magic if he did not obey. At the end of the play, Prospero intends to drown his books and renounce magic.