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Nagashino Text Adventure Games
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Text Adventure Game Genres
Yojimbo
Japanese
katana
Uesugi Kenshin
Ganryu
Katana scabbard
feudal
tactics
Sendai
Sageo
clan
fighting
shogun
Fushimi Castle
Hokkaido
helmets
Tokugawa period
Yagyu Munenori
Samurai class
military
wakizashi
naginata
Nara period
Hiroshima Castle
noble
weapons
weapons training
Kojiri
dueling
chain mail
Asian culture
Meiji period
Muromachi period
Osaka
Habaki
Warring States period
Saya
warrior culture
bushi
Kenmu Restoration
Ashigaru
Koiguchi
Taira no Kiyomori
Daimyate
yumi
Kamakura period
Inro
warrior
Hattori Hanzo
Tokugawa Iemitsu
Shikoku
Japan
Heian period
strategy
martial
Sanada Yukimura
battle
seppuku
Itō Ittōsai
Same
combat
Japanese culture
Toyotomi Hideyoshi
Miyamoto Musashi
Edo
Honshu
Ieyasu Tokugawa
Oda Nobunaga
Osaka Castle
Genpei War
Nijo Castle
Shogunate
Echizen
Shimabara
Tsuka
archery
armor
Sohei
horsemanship
Onin War
Date Masamune
Asian history
Sengoku period
combatant
bushido
Sunpu Castle
Chonmage
history
daimyo
Japanese language
Himeji Castle
ronin
Aizu
Tsuba
Edo period
Takeda Shingen
Nagoya Castle
Sekigahara
Shizugatake
Kyushu
Han
Netsuke
Menuki
military history
feudal Japan
Minamoto no Yoritomo
historical
Bunroku Campaign
Kashira
yari
Azuchi-Momoyama period
honor
culture
Tokugawa Yoshimune
Kumamoto Castle
Fittings
samurai
sword fighting
Kyoto
Odawara Castle
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.