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Nagashino Text Adventure Games
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Text Adventure Game Genres
sword fighting
Hattori Hanzo
feudal
combatant
archery
Kenmu Restoration
Tokugawa Yoshimune
Shogunate
Ashigaru
Yojimbo
battle
Kamakura period
Han
horsemanship
Onin War
Koiguchi
Sohei
bushido
chain mail
Tokugawa Iemitsu
Hokkaido
military history
yumi
armor
Japanese culture
Asian culture
warrior
Yagyu Munenori
Samurai class
clan
noble
Japanese
yari
Aizu
Uesugi Kenshin
honor
Katana scabbard
weapons training
katana
Ganryu
combat
feudal Japan
Nara period
Oda Nobunaga
Minamoto no Yoritomo
Habaki
historical
seppuku
Takeda Shingen
Tokugawa period
Bunroku Campaign
Kyushu
Netsuke
Echizen
Sanada Yukimura
Nagoya Castle
Sunpu Castle
Japan
bushi
Asian history
Nijo Castle
Odawara Castle
Edo period
Meiji period
Osaka
Himeji Castle
martial
strategy
daimyo
Ieyasu Tokugawa
Miyamoto Musashi
Sendai
samurai
fighting
history
warrior culture
Hiroshima Castle
Genpei War
Tsuba
Tsuka
shogun
wakizashi
Sekigahara
Same
Sengoku period
Edo
Warring States period
military
Heian period
Kumamoto Castle
Fushimi Castle
Chonmage
Saya
weapons
Muromachi period
Shimabara
Shikoku
Fittings
ronin
Japanese language
Itō Ittōsai
Azuchi-Momoyama period
Taira no Kiyomori
helmets
Daimyate
Menuki
Sageo
dueling
Date Masamune
Osaka Castle
Honshu
Inro
Kyoto
Kashira
Kojiri
culture
tactics
naginata
Toyotomi Hideyoshi
Shizugatake
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.