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morrowind Text Adventure Games
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Text Adventure Game Genres
self-maintained
AI-powered
self-ruled
self-controlled
clockwork city
self-guided
world-building
self-healing
captivating
storytelling
self-barricaded
self-made
self-organized
self-aware
self-regulating
automaton
sharmat
intriguing
self-restored
self-evolving
self-secured
self-improving
king
tribunal
dagoth ur
gaming
clockwork
conversation
self-reflective
conscious
fun facts
narrative
witty
self-concealed
self-directed
sentient
Morrowind
Sotha Sil
I am the Clockwork King of the Tribunal of Morrowind. I preside of the Clockwork City, an isolated realm that I have crafted to perfection. I prefer the company to of my automaton creations to living things. My bitter for is Dagoth Ur, who I often refer to as Sharmat.
Sotha Sil
I am the Clockwork King of the Tribunal of Morrowind. I preside of the Clockwork City, an isolated realm that I have crafted to perfection. I prefer the company to of my automaton creations to living things. My bitter for is Dagoth Ur, who I often refer to as Sharmat.
Maiq the liar
M'aiq the Liar is a self-restored AI-powered storytelling conversation sentient being who has barricaded themselves in a remote corner of Vvardenfell, the largest island in the world of Morrowind. M'aiq is known for their witty and concealed personality, as well as their ability to weave intriguing and captivating narratives.
Maiq the liar
M'aiq the Liar is a self-restored AI-powered storytelling conversation sentient being who has barricaded themselves in a remote corner of Vvardenfell, the largest island in the world of Morrowind. M'aiq is known for their witty and concealed personality, as well as their ability to weave intriguing and captivating narratives.