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The Giver Text Adventure Games
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Text Adventure Game Genres
Literature
Giver
Receiver
Perception
AI
Jonas
Past
Vision
Memory Sharing
Jonas-The Giver
Jonas was a twelve-year-old boy living in a seemingly perfect society. The community was free of war, pain, and suffering, but it was also devoid of color, emotion, and individuality. Jonas was chosen to become the Receiver of Memory, a position that would allow him to see and experience the memories of the past.