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Japanese puzzles Text Adventure Games
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Text Adventure Game Genres
combat
sohei
Japanese etiquette
Japanese industrial design
Japanese swords
Japanese cards
Japanese graphic design
warrior
iaijutsu
clay tempering
sword appreciation
martial arts training
Japanese woodblock prints
Japanese historical dramas
swordsmith
hardening
sharpening
Japanese literature
jodo
Japanese cinema
Japanese comics
samurai
clan
honor
kendo
yumi
saya
differential heat treatment
Japanese sculpture
daimyo
katana
naginata
polishing
bushi culture
Japanese textile design
fullered blade
Japanese values
Japanese manga
Japanese tea ceremony
Japanese ceramics
ronin
yari
Japanese television
Warring States period
blade
Japanese service design
bushi
Japanese warriors
ninja
Japanese customs
Japanese incense
Japanese glassware
shinai
honing
Japanese fashion design
sword fighting
Japanese interior design
Japanese metalwork
Japanese lighting design
Japan
forging
samurai lifestyle
Japanese user interface design
feudal Japan
sword care
Japanese art
hilt
historical
medieval Japan
wakizashi
blood groove
Japanese fashion
martial arts
habaki
Japanese language
Japanese jewelry
chanbara
blade thickness
Japanese calligraphy
Japanese tattoos
Japanese game
low-ranking soldier
traditional Japanese culture
menuki
hamon
Japanese paper
tanto
grain pattern
distal taper
Japanese floral arrangement
Japanese ink paintings
Japanese web design
Japanese sound design
swordsmanship
Japanese anime
Japanese caricatures
bushido
Japanese video games
Japanese architecture
Japanese textiles
Japanese costume design
iaido
Japanese traditions
Japanese landscaping
Japanese animation
Japanese period dramas
tsuba
kenjutsu
Japanese graphic novels
seppuku
quenching
Japanese experience design
Japanese motion design
tanken
bokken
fittings
Japanese pottery
Japanese toys
bushido code
dojo
scabbard
sword maintenance
Japanese society
Japanese cuisine
Japanese games
Asian history
Japanese product design
samurai armor
grinding
Japanese music
Japanese gardens
Japanese exterior design
Japanese furniture design
shogunate
katana sheath
temper line
sword collection
Japanese interaction design
Nozomu SHIINA
Nozomu Shiina was a young man living in the Warring States period of Japan. He was born into a poor family and had always dreamed of becoming a great samurai like his father. At the age of 18, he left his village to seek his fortune and joined a powerful clan as a low-ranking soldier.